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Crash Twinsanity GameCube Gameplay

Crash Twinsanity GameCube Gameplay

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Around the time Crash Twinsanity was being developed, a GameCube port was planned.

Why it was cancelled

  • Crash Twinsanity had already been very rushed resulting in many cut levels so there was no time to create a GameCube port.
  • Too expensive for the budget.
  • The port was very unfinished by the deadline. 

Trivia

  • there have been some attempts to get the game to run an a GameCube, they all worked.
  • The GameCube version of Crash got the axe in the concept stages (most likely due to disappointing performance of other VU games on the system).